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Training Grounds [JDG - 6]

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Training Grounds [JDG - 6]

  • Rarity:

    P

  • #:

    6

  • Creature Type or Sub Type:

    Enchantment

  • Rules Text Contains:

    Activated abilities of creatures you control cost up to 2 less to activate. This effect can't reduce the mana in that cost to less than one mana.

  • Flavor:

    "Practice alone will not bring perfection. The practice itself must be perfect. Again!"

$25.50
Training Grounds [JDG - 6]—
$25.50

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Description

  • Rarity:

    P

  • #:

    6

  • Creature Type or Sub Type:

    Enchantment

  • Rules Text Contains:

    Activated abilities of creatures you control cost up to 2 less to activate. This effect can't reduce the mana in that cost to less than one mana.

  • Flavor:

    "Practice alone will not bring perfection. The practice itself must be perfect. Again!"